FalsePattern / FalseTweaks

Multithreaded rendering plus a large collection of improvements, fixes, optimizations and additions to 1.7.10 clients.
https://falsepattern.com/mc
Other
55 stars 5 forks source link

Crash on Load if occlusion tweaks is enabled with shaders #158

Closed calreveraster closed 5 months ago

calreveraster commented 6 months ago

Crash report(s) attached. The crash is relatively simple to reproduce:

1.) Start game 2.) Ensure that shaders are loaded (tested with Complementary 4.7.2 and latest BSL) 3.) Ensure that occlusion tweaks is enabled in config 4.) load a world 5.) Occlusion Tweaks gets very angry, throws a cake on the ground, and game CTDs.

I reproduced it with only the following mods in the pack:

Crash when complementary shaders was loaded: crash-2023-12-28_05.58.17-client.txt

Crash when latest BSL was loaded: crash-2023-12-28_06.01.58-client.txt

Latest FML Log: fml-client-latest.log

For some reason this WAS working for a day or two, and now it's not. I'm not sure why, but it was a 50+ fps buff when it was working so I'm seriously, deeply hoping it can get working :(

calreveraster commented 6 months ago

So I was tentatively able to get it going when I added blendtronic, which corrects some quirks with 1.7.10 optifine's ability to load shaders for modded blocks.

At the moment, that combination works for me.

calreveraster commented 5 months ago

Going to close this as it no longer seems to occur as of 2.8.1