Closed anoomolu closed 3 months ago
i couldn't reproduce the bug. (tried on 1.18/1.20.1) but the player movement not being tracked when in a vehicle is a bug. and maybe fixing it will fix this aswell i'll just give you a version to test in 30 ish min i have to go and do something then i'll finnish merging the patch across the branches
Will try in a sec.
Boat seems fine, horse and minecart still cause player to glitch out on rewind causing death. Tested on 1.20.1 using the void world superflat preset, which is at y=-60 if that affects anything.
ok, couldn't do it with the minecart but, managed with the horse
test.zip just in case please check with the new patch and then i'll do a release
Works perfectly, thanks!
Hiya. Bit of a weird one - with deja void enabled, falling into the void while on a mount (e.g. minecart or horse) leads to the player dying when they are teleported back to safe land, even if they were full health to start. Might be to do with the y-offset of the player when on something. Not a problem if this is too niche to bother fixing.
Log: https://mclo.gs/EQL1Thv
To reproduce, use default Fabrication config with deja void enabled, and ride off the edge of a platform into the void with a minecart, boat or horse.