Famous / engine

MIT License
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fix: Correctly mount and dismount mesh #437

Closed alexanderGugel closed 9 years ago

alexanderGugel commented 9 years ago

Correctly updates the state of the Mesh (commands still need to be fixed in parts). This has the nice side effect that a Mesh can now be added via Node#addComponent).

alexanderGugel commented 9 years ago

6fff5ce is a quick fix. It works, but it's arguably not the most elegant solution. A bigger refactor of the Mesh and all related functions that are currently broken/ implemented incorrectly should fix this.

michaelobriena commented 9 years ago

landed as 884f082