Adding this just for reference :> I've been experiencing this in some situations since 0.6, including 0.7, and haven't had a chance to track it down. Delighted to say that from the Jul 20/21 commits on develop, this has been solved. In case anyone else has been experiencing this.
Compositor.js:136:
Compositor.prototype.handleWith = function handleWith (iterator, commands) {
var path = commands[iterator];
var pathArr = path.split('/'); // <--- here
var context = this.getOrSetContext(pathArr.shift());
return context.receive(path, commands, iterator);
};
Ah ok, got it, it's what you're tracking in #436 ("Mesh#onDismount is broken") and as per comment 2 also affects Mesh#onOpacityChange, Mesh#onSizeChange, Mesh#onTransformChange, Mesh#onHide, Mesh#onShow. Thanks!
Adding this just for reference :> I've been experiencing this in some situations since 0.6, including 0.7, and haven't had a chance to track it down. Delighted to say that from the Jul 20/21 commits on develop, this has been solved. In case anyone else has been experiencing this.
Compositor.js:136: