Closed trobbertze closed 9 years ago
There are quite a number of issues with the current implementation of fast click... sorry you are having so much trouble. Thanks for making the issue, hopefully we can get to fixing it asasp
+1 for this - having the exact same issue (mobile Safari iOS 8). I also tried to switch to Ftlabs' Fastclick after having used it in the past, but it jacked up all sorts of stuff. any thoughts on a workaround aside from the obvious delaying of moving the second surface into place or not overlaying them at all?
also does anyone else find click events in general on iOS 8 to be more difficult than before? I find myself having to tap on things twice and even three times before anything happens...have my fingers just gotten fatter in the past week?
+1 Very annoying problem... doing it the other way around though: the first (intended) click causes the surface to move out of the way, and then a second (incorrect) click is received by the surface that was beneath the other one.
In a mobile browser (tested on Safari mobile) using Fastclick.
When you have the situation where a click event on a surface triggers a second surface to move over the specific surface the second surface will also receive the click event.
Following is a code snippet to reproduce the problem:
I cannot reproduce the problem in jsfiddle. I think they are using some kind of a fastclick override.
To overcome this issue I switched to Fastclick from Ftlabs, but that is causing all sorts of problems when using Scrollview where scroll items react to click events.
I realise this is a known issue but there is not currently an open ticket that I am aware of to address the problem.