getComputedLevel method in ChunkTracker has been corrected to get lower (correct) loading level of chunk
~~Currently randomly breaks chunk loading past bounds (no idea why maybe i made some typo please send help...)
Note: it really looks just like server would not send those chunks to client since they are loaded with level of 31 under f3 + g and also other player may stand in the same place and see these chunks normally~~ Looks like its already present in #1817f47
Also smaller fixes, improvements to some mixins for better performance without changing the output.
getComputedLevel
method inChunkTracker
has been corrected to get lower (correct) loading level of chunk ~~Currently randomly breaks chunk loading past bounds (no idea why maybe i made some typo please send help...) Note: it really looks just like server would not send those chunks to client since they are loaded with level of 31 under f3 + g and also other player may stand in the same place and see these chunks normally~~ Looks like its already present in #1817f47Also smaller fixes, improvements to some mixins for better performance without changing the output.
Update fabric loom to 1.8
Fixes #10