FanTranslatorsInternational / Kuriimu2

Kuriimu is a general purpose game translation project manager and toolkit for authors of fan translations and game mods.
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Capcom MT Framework - GFD (Megaman 11) #1

Open Joonie86 opened 6 years ago

Joonie86 commented 6 years ago

Issue: Plugin Request Console: Switch Format extension(s): .GFD Type: Binary (Font table) Game Name: MegaMAN / ROCKMAN 11

First 8 byte of file(s): gfd - 4746 4400 0710 0100 - GFD.....

More details: The latest MT Framework has slightly changed in comparison to the previous one used for Resident Evil Revelations.

Sample files (if possible): https://mega.nz/#!2E5k2CTQ!yMoFjduXqPduaJjc79imx1A9qp-UkGO7p_w3LRXdjXY

onepiecefreak3 commented 3 years ago

This is a font format currently not supported by common Kuriimu2 User Interfaces. This issue will be solved when this feature was implemented.

phauszzie commented 2 years ago

Not sure if this is the right place, but it would be helpful to also get the font table for the current Monster Hunter World (PC) which is also GFD format.

Though, the first 8 bytes are: 47 46 44 00 08 11 02 00 - GFD.....