Open MikoMMM opened 3 years ago
@MikoMMM Is there a way you could provide additional sample files? I'm trying to find some of my own but would appreciate more if you have any.
@MikoMMM Is there a way you could provide additional sample files? I'm trying to find some of my own but would appreciate more if you have any.
I can https://cdn.discordapp.com/attachments/513463261266444298/911346654614028358/entity_judge.par from Judgment
https://cdn.discordapp.com/attachments/513463261266444298/917933101311746078/auth.7z from Yakuza Dead Souls
https://cdn.discordapp.com/attachments/513463261266444298/619423795815514114/boot.par from Yakuza 0 tell me if you need more edit: I gave one from each game engine cause the format changes a bit iirc
Game Name: Yakuza Games
Console: PS3, PS4, PC
Format extension(s): .par
Type: [ archive ]
First 8 or more bytes of the file(s): [.par] - [50 41 52 43 02 01 00 00 00 02 00 01] - [053 048 052 049 053 050 052 051 032 048 050 048 049 048 048 048 048 032 048 048 048 050 048 048 048 049]
More details: The par file format has been already been uncovered by @Kaplas80 (https://github.com/Kaplas80/ParManager) but it's only a command line and drag and drop tool for now. It would be neat to see K2 support those files
Sample files (if possible): https://mega.nz/file/5O4UFY6L#gooZV0Xmi13kyYk4LC-GurSKCuMPsy99bmUxaqt0Y7Y https://mega.nz/file/ZCZXnAbI#rjdSbC_YWHQG6MrTlNCJ6ENTYoUBVaGrEtrTLu0c20Q [links]