I haven't worked as much with packet entities, so I am wondering whether it is feasible to add at least some basic "reactivity" to environment.
It would be great to see at least gravity option for NPCs, as I assume anything hitbox, path or other actual movement related would be pain to implement, if possible at all.
I haven't worked as much with packet entities, so I am wondering whether it is feasible to add at least some basic "reactivity" to environment.
It would be great to see at least gravity option for NPCs, as I assume anything hitbox, path or other actual movement related would be pain to implement, if possible at all.
Thanks