Closed wuqs-net closed 3 years ago
yeap, this function takes too much time as the point cloud becomes bigger and bigger. If you do not care about loop closure, try to apply streaming-like marching cube extracting (only extract points inside a sphere), but if loop closure is concerned, I guess a full marching cube is necessary.
streaming-like marching cube extracting
Is there code for it in the project? I'm still new to this topic. Any hint will be helpful, thank you!
It has been a time since I debug this project. I guess the simplest way is to add a box param for this function: https://github.com/FangGet/BundleFusion_Ubuntu_Pangolin/blob/d3390f9017ddcdf31c69d65155ef356c4a5b2dd6/src/BundleFusion.cpp#L334
this "extractIsoSurfaceGPUNoChrunk" function requires a box parameter, you may extract a box level marching cube
Hello! Thanks for the great work!
As I run the program with visualization on, it runs slower and slower. It comes to my attention that the
CUDAMarchingCubesHashSDF::extractIsoSurfaceGPUNoChrunk
function takes a lot of time (~500ms) to run, which makes the display slow.Maybe update the model display in a incremental way instead of doing the entire marching cubes every time? Any ideas on how to improve?