FangGet / BundleFusion_Ubuntu_Pangolin

a porting for BundleFusion working on ubuntu, with Pangolin as visualizer
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Why mesh extraction skip each second frame? #28

Open adizhol opened 1 year ago

adizhol commented 1 year ago

In https://github.com/FangGet/BundleFusion_Ubuntu_Pangolin/blob/0c470d91b2773daad2f7b7adc5819144e1779041/src/BundleFusion.cpp#L322 you basically call g_marchingCubesHashSDF->extractIsoSurfaceGPUNoChrunk every two frames, instead of every frame. I tried to change line 322 to "if (true)" and run every frame, but then Pangloin is frozen/hangs