Closed mgbellemare closed 9 years ago
SGTM. Once you push this change, I'll test on my Brew installed SDL to make sure things are still working on my end.
I've pushed the change. Let me know if it breaks anything on your side.
On 28/02/2015 21:39, Matthew Hausknecht wrote:
SGTM. Once you push this change, I'll test on my Brew installed SDL to make sure things are still working on my end.
— Reply to this email directly or view it on GitHub https://github.com/mgbellemare/Arcade-Learning-Environment/issues/45#issuecomment-76547472.
Everything works well on my side.
MacPorts installs SDL in /opt/local/include/SDL. CMake correctly finds the library, and adds
-I/opt/local/include/SDL
to the include path used to compile ALE. However, a number of files include "SDL/SDL.h" (rather than SDL), and so building with SDL enabled fails on my machine.
Suggested fix: directly include "SDL.h" and fix the include paths in makefile.mac/unix accordingly.