Closed JesseFarebro closed 1 year ago
Two problems existed with parsing some ROM names:
1) If the ROM had a number it would be parsed invalidly, e.g., TicTacToe3D, Pitfall2. 2) Videochess & Videocube didn't follow the same naming convention as VideoCheckers and VideoPinball.
Fixes #480.
Two problems existed with parsing some ROM names:
1) If the ROM had a number it would be parsed invalidly, e.g., TicTacToe3D, Pitfall2. 2) Videochess & Videocube didn't follow the same naming convention as VideoCheckers and VideoPinball.
Fixes #480.