Hello, I implemented the Climber environment using ECS pattern, on the basis of the original implementation from Procgen repository. I used a smaller zoom ratio respect the other ported game envs keeping original viewpoint sizes. Also movements and velocity of animation should maybe be adjusted for the current environment or the plan is to keep same controls across games ? (currently i used coinrun settings)
Hello, I implemented the Climber environment using ECS pattern, on the basis of the original implementation from Procgen repository. I used a smaller zoom ratio respect the other ported game envs keeping original viewpoint sizes. Also movements and velocity of animation should maybe be adjusted for the current environment or the plan is to keep same controls across games ? (currently i used coinrun settings)