Closed wjaskowski closed 7 years ago
It seems that this doesn't affect python2. It seems that something is wrong with python3 binding.
Hi there, I'm encountering segmentation faults on macOS 10.13.4 using either Python2.7 or Python3.6.
This only occurs when I call game.close()
, everything else works flawlessly. Some details about my system (this is on a Python2.7 virtualenv):
macOS==10.13.4
dlib==19.15.0
face-recognition==1.2.2
face-recognition-models==0.3.0
vizdoom==1.1.6
Sometimes (20% of cases), ViZDoom segfauls (segmentation fault (core dumped)) on exit. This happens after the close() command. Master, python3, ubuntu 16.04. To reproduce execute the following script 10 times: