Open sconklin opened 7 years ago
Original comment by Susan Spencer (Bitbucket: suzynumena, GitHub: Unknown):
We could import the 3D body scan as a mesh plus UV map, so that when viewing the pattern on the character it can be generated onto the UV map.
Original comment by Susan Spencer (Bitbucket: suzynumena, GitHub: Unknown):
Here is link to article about additional developments with MeasureIt
http://www.blendernation.com/2015/07/06/measureit-new-version-v1-5/
Original comment by Susan Spencer (Bitbucket: suzynumena, GitHub: Unknown):
Blender has a new MeasureIt addon. It can be used to measure an imported 3d scan. http://www.blendernation.com/2015/05/29/take-measurements-in-the-blender-viewport-with-measureit/
Original comment by Susan Spencer (Bitbucket: susanlspencer, GitHub: Unknown):
Here is good discussion on where to start [http://www.cadforum.cz/cadforum_en/how-to-convert-a-point-cloud-to-an-editable-3d-cad-model-mesh-tip9512]()
From @sconklin on January 20, 2015 23:40 Originally reported by: Susan Spencer (Bitbucket: susanlspencer, GitHub: Unknown)
Add feature to import body data points. The user's body data points would be used to create a user's 3D avatar (possibly defined with MakeHuman app).