Closed Retro-Hax closed 2 months ago
I was just having this issue too, but I was able to export again when I removed the only waterbox from my level. Maybe try removing all waterboxes if you have any and see if that works. For now I just reverted to the previous version of Fast64 and it works fine
I was just having this issue too, but I was able to export again when I removed the only waterbox from my level. Maybe try removing all waterboxes if you have any and see if that works. For now I just reverted to the previous version of Fast64 and it works fine
Welp F Me and call me Stupid so i got set back 2 Weeks of Progress just because of this Stupid Issue X_X Well Thanks tho for the clarifcation :3
Has been fixed with recent PR
this fix needs to be applied to camera volumes as well :]
Thank you for catching that
So as the Title implies i have gotten a very weird issue when it came to exporting my Hubworld to ultrasm64 specifically only this File it seems weirdly enough? As every other File i export works out of the Box without any Issues i even attempted to copy the LevelRoot and AreaRoot of that broken File and copy them to another File which alos has a Level and there it exports without any Issues so my Question would be what exactly is causing this Bug if it is even a Bug?
My Level Exporter Settings are Refresh 13, YAY0 and the Export Level is set to Castle Grounds tho honestly even changing the Exported Level did not work :(