Fast-64 / fast64

Blender based editor for scenes, meshes, and more in first-party N64 games
GNU General Public License v3.0
316 stars 74 forks source link

[F3D] Cmd size not taken into account when creating tile scroll offsets #416

Closed jesusyoshi54 closed 3 months ago

jesusyoshi54 commented 3 months ago

For example gsSPLightColor will increment DL length by one, when it is actually 2 cmds. Causes tile scrolling to affect the wrong display list cmds leading to graphical glitches

it seems to only affect gsSPLightColor from my testing but there may be other forgotten cmds

Dragorn421 commented 3 months ago

Fixed by #419 ? @jesusyoshi54

Lilaa3 commented 3 months ago

I inspected all commands so I'd say it is fixed

Dragorn421 commented 3 months ago

Fixed by #419