Fast-64 / fast64

Blender based editor for scenes, meshes, and more in first-party N64 games
GNU General Public License v3.0
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[SM64] Fix #352 regression #425

Closed Lilaa3 closed 3 months ago

Lilaa3 commented 3 months ago

It is not enough to rely on an object's location and rotation as we need a relative position. broken graphics parented.blend.zip Code diff

Lilaa3 commented 3 months ago

I don´t have confirmation that this fixed #424 just yet, @FrijolesYQueso I know this fixed at least one issue but what else still happens?

FrijolesYQueso commented 3 months ago

I ended up deleting the mesh and started with a new one. Seemingly worked again.

Lilaa3 commented 3 months ago

I ended up deleting the mesh and started with a new one. Seemingly worked again.

Well that's not really helpful to figuring out what was wrong, if you still have your old file send it over

FrijolesYQueso commented 3 months ago

Probably should have worded that better, but I mean't that it did fix the offset issue. However the old mesh still had a few broken polygons, and I had added in a plane as well to test said issue, and the PR you gave me made that appear properly. Unfortunately I overwrote the blend long since then

Lilaa3 commented 3 months ago

Didn't fix the weird behavior in the issue, but did fix one bug