Closed Lilaa3 closed 3 months ago
I don´t have confirmation that this fixed #424 just yet, @FrijolesYQueso I know this fixed at least one issue but what else still happens?
I ended up deleting the mesh and started with a new one. Seemingly worked again.
I ended up deleting the mesh and started with a new one. Seemingly worked again.
Well that's not really helpful to figuring out what was wrong, if you still have your old file send it over
Probably should have worded that better, but I mean't that it did fix the offset issue. However the old mesh still had a few broken polygons, and I had added in a plane as well to test said issue, and the PR you gave me made that appear properly. Unfortunately I overwrote the blend long since then
Didn't fix the weird behavior in the issue, but did fix one bug
It is not enough to rely on an object's location and rotation as we need a relative position. broken graphics parented.blend.zip Code diff