Adds additional AI patterns to mobs to make the game more challenging. 'Passive' mobs will fight back, monsters will break light sources and wooden doors, some mobs gain random extra abilities, and villages are more... village-y.
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[1.16.5 Forge] Small passive mobs cannot touch items they want to eat on their own #27
Other involved mod version (if applicable): Kaleidio's Battle Pack 5.3.0-pre8
Describe the bug
The pathfinding for chickens against seeds makes their hitbox never overlap the target. This results in several standing around seeds, staring at them, but never eating them unless you push them.
To Reproduce
Set "animals.eat_breeding_items" to true
Spawn a chicken.
Set down seeds.
Watch as the chicken pathfinds, but then stops, standing around it, staring at the seeds until the end of time.
Setup
Describe the bug The pathfinding for chickens against seeds makes their hitbox never overlap the target. This results in several standing around seeds, staring at them, but never eating them unless you push them.
To Reproduce