FatherToast / SpecialMobs

Adds variants to the vanilla mobs to make them more interesting and challenging.
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[1.16.5] Cannot disable a species' spawn via general.natural_spawn_chance.base 0.0 #27

Open Colin-J-Wood opened 1 year ago

Colin-J-Wood commented 1 year ago

Can only disable a spawn via setting the specific mob's weight to 0 in the corresponding family json.

FatherToast commented 1 year ago

Can you describe exactly what is happening? Please note these are two different spawn methods that should not interact.

Colin-J-Wood commented 1 year ago

I'm trying to disable the spawn of Skeleton Creepers in hopes to prevent the crash caused by #26 but everywhere in the config that is specific to the species, nothing works. the Skeleton Creeper will still spawn. Setting the weight to 0 "helps", but now he just seems to show up rarely instead of impossibly.

FatherToast commented 1 year ago

You could apply a 0x health multiplier in the species file for now, should instantly cause any spawns to die. I'll look into the weighting thing.