Fauntleroy / openra-web

Proposal for the OpenRA website.
2 stars 2 forks source link

Landing page + misc feedback refinements #10

Open pchote opened 3 years ago

pchote commented 3 years ago

The main landing page creates first impressions, so its important that we put OpenRA's strongest points first.

The video carousel looks great and covers all the visual aspects well :+1:. No further comments or suggestions there.

Highlighting the open source aspects is important, but the current paragraph IMO misses the mark in three ways:

The release of the remaster, the original source code, new projects like Vanilla Conquer (which aims to rebuild cross-platform executables for the original games using the released source) mean that the modern operating system support is less relevant than it used to be.

Overall, we should be using these sections to emphasise why people should be playing OpenRA instead of the remaster or other community projects. My initial thought is that we could group all of the important points under three catch phrases:

It would be good to bounce ideas for specific wording under these sections, because i'm aware that space and attention spans for this content is really limited. We're not going to be able to fit all the things I would ideally like.

A couple of other comments for other sections:

Fauntleroy commented 3 years ago

@pchote I've uploaded a new version of the website with updated front page content, legal text, and footer date. https://openra.kempf.dev/

The route I chose was to create a simple list of the things we want people to know when they come to the site. The way I see it, the less words there are to read, the more likely it is they'll read the ones we want them to. Some of this text can/should link off to other pages, like the about/community/resource center/etc.