FavoriteIdol / VirtualIdol

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[Feat] 이모티콘 #3

Open H-SeungWoo opened 1 week ago

H-SeungWoo commented 1 week ago

ISSUE

TODO

H-SeungWoo commented 5 days ago

Texture C++로 가져오기 https://forums.unrealengine.com/t/declaring-a-texture-variable/7666/2 h UPROPERTY ( ) class UTexture2D* Imoji01Texture;

C++ `

static ConstructorHelpers::FObjectFinder LoadedImoji01Texture ( TEXT("Texture2D'/Game/Project/Personal/HSW/Resources/Imogi/Imoji_01.Imoji_01'" ) );

if (LoadedImoji01Texture.Succeeded ( ))

{

    Imoji01Texture = LoadedImoji01Texture.Object;

}

else

{

    UE_LOG ( LogTemp , Warning , TEXT ( "Failed to load texture Imoji_01" ) );

}

` ConstructorHelpers는 생성자에서 사용해야함

H-SeungWoo commented 4 hours ago

나이아가라를 사용하기위해서 build.cs에 추가해야함

H-SeungWoo commented 4 hours ago

https://velog.io/@kjw5912/UE5C-Niagara

H-SeungWoo commented 4 hours ago

https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Plugins/Niagara/UNiagaraComponent?application_version=4.27