Closed BioMasterZap closed 2 months ago
About the first thing, i dont not sure what you refeer. When you use Flutter Echo for break a mineral ore and a echo is created, then you pick the mineral of the echo but too pick the ore through Silk touch, right? If so, yes, is a exploit of infinite minerals. I check it for the next versions. Maybe make that flutter echo effect not works with silk touch.
The second, yes, i only works what vanilla and still don't work with support for others mods. For identify if the block is a ore or not i generate a "Ore" tag and add the ores manually with datagen. For solve this i need investigate, maybe need other solution for identify ore blocks. I not sure.
Yes, the Flutter Echo Awake should be break more what ore block with it special ability. The second pasive ability give a extra attack, so can be useful for the combat. And in minecraft, the "Mine" not is only ores or undercave, can mine entire world. Definitley is a multi-tool. In general i try that old legend items can be used in different occasions.
When you use Flutter Echo for break a mineral ore and a echo is created, then you pick the mineral of the echo but too pick the ore through Silk touch, right?
Yup. The echo has a chance to generate when you mine an ore with silk touch. The echo drops the material like normal, but since you silk touched the ore block, you can place it and mine it again.
And makes sense it was only designed for vanilla ores. Just a bit weird it generates an echo for the Excavated Variants of vanilla ores (e.g. Diorite Diamond Ore) but then the echo drops nothing. They were tagged under "minecraft:diamond_ores", so makes sense why they get the echo but unsure why they didn't drop the material.
Also, something I just noticed while going to test that, the Fluttering Echo tooltip still says 30%/50% chance for an echo despite my config being changed to 1%/5%. It would be nice if that tooltip could reflect the chances in the config to avoid confusion.
I need try that with other mods. For create a echo block i copy the block what is mined. Ah, i just watched it. I write manually the loot of each ore, for example ores like ore o quartz only drop 1 ore but others like nether gold ore drops 2-6 or lapis drops 4-9. I remember i did that beacuse don't know how take the loot table of each ore block. Maybe if i can do that, works with mods.
Yes, i agree. Should be good could be reflect. I not sure how but i think what is possible with variables for tooltips. I remember whats a lot of mods use that.
How you can see, the mod still it's very artisanal. Now i start work to update at 1.20.6 version and immediately later to the 1.21.1. Then i liked add the features what you recommended.
Except the tooltip suggest, all should be fixed in the 5.0.0 version. Thanks for your comments!!
I noticed some potentially unintended behavior with Fluttering Echo while testing mineshaft mods last night. This is for Old Legends v4.0.0 in Fabric 1.20.4.
If enchanted with Silk Touch, Fluttering Echo can be used to duplicate ores. For example, if I have 5 Diamond Ore and mine it with a Silk Touch Fluttering Echo, I'd still retain the 5 Diamond Ore while having the base 30% chance to generate echo ores for diamonds; the ores could be replaced, mined with silk touch for echo diamonds, and repeated indefinitely for infinite diamonds (or most other resources). For now, I am just turning the echo chance way down to 1% normal and 5% awake so the exploit would be considerably slower and less worthwhile, but it might be worth preventing Echoes if Silk Touch is used; it could even be a config option.
The other issue I noticed is that the Echoes do not seem to work with any modded ores. When mining new modded ores like Sulphur and Tungsten, Fluttering Echo did not generate Echoes. When mining modded variants of vanilla ores from Excavated Variants (e.g. Sandstone Copper Ore), it would generate an Echo but the Echo would have no drops. These ores all still work normally with intended ore drops when mined with Fluttering Echo; it is only the Echoes that have issue. Not sure exactly why it isn't working on these modded ores, especially the variant behavior, but it would be nice if there were some way to add support, even if through configs or data packs.
Also, I am not sure if this is intended, but Fluttering Echo seems to be a multi-tool. It appears to break axe blocks like wood and shovel blocks like dirt effectively instead of just pickaxe blocks like stone. Personally, I think it is kind of a neat feature for a rare/special tool to have, but it surprised me sine I didn't see it mentioned on the mod page or wiki.