Open ghost opened 11 years ago
We did several tests with Circle of Healing (Priest) and Chain Heal (Shaman). It didn't matter how many targets were healed: The proc chance was always 2% for us.
The bug was already fixed in https://github.com/FeenixServerProject/Archangel_2.4.3_Bugtracker/issues/1514 : Unfortunately it broke again. Could be related with the fix of: https://github.com/FeenixServerProject/Archangel_2.4.3_Bugtracker/issues/2220
Redproduction guide:
To test this, you will need 3 clients.
Client 1: Create a Human Priest .levelup 69 .learn 34866 (Circle of Healing, Rank 5) .add 28823 (Eye of Gruul, trinket) .mod mana 1500000000 .t Shattrath .gm off .gm visible on
Client 2: Create a Human Warrior .levelup 69 .t Shattrath .gm off .gm visible on
Client 3: Create a Dwarf Warrior .levelup 69 .t Shattrath .gm off .gm visible on
How to reproduce:
Eye of Gruul seems to work correctly on the PTR. Test data from the PTR 13/7/4, 13/7/8:
Spell | Tar. | Casts | Procs | Chance
----------------------------+------+-------+-------+-------
Binding Heal(Rank 1) | 2 | 2000 | 56 | 2.80%
Flash Heal(Rank 1) | 1 | 2000 | 32 | 1.60%
Chain Heal(Rank 1) | 3 | 2000 | 110 | 5.50%
Lesser Healing Wave(Rank 1) | 1 | 2000 | 42 | 2.10%
Test data from the PLTR 13/7/10:
Spell | Tar. | Casts | Procs | Chance
--------------------------+------+-------+-------+-------
Circle of Healing(Rank 1) | 1 | 1000 | 29 | 2.90%
Circle of Healing(Rank 1) | 10 | 1000 | 27 | 2.70%
Mhm Nick91, wouldn't your data suggest that it's actually not working for CoH? Since the chance is roughly the same for 1 and 10 targets, not to mention it's half of what chain heal gets with only 3 targets. (How is it looking for Prayer of Healing btw?)
Notice the wording (PTR, PLTR, mind the L), those were two different testing realms.
Prayer of Healing should have the same behaviour as Circle of Healing.
Ah sorry, didn't see the L there. Honestly i'm a bit confused right now; The order is PTR -> PLTR -> Live, right? Doesn't that mean CoH was just still wrong at that point on PLTR and should now have a chance higher than Chain Heal? Thanks in advance for clarifying that for me :)
All that says basically is on June 8, 2013 the trinket worked as intended on the PTR, wheras it didn't on June 10, 2013 on the PLTR - I just took CoH to quickly get a precise result (2.7% vs. the expected 18.3%) to determine whether its broken on the PLTR or was actually already fixed (I think it was a clone of Live, so the PLTR test was to check whether this was already fixed on Live or not).
I can't tell you how it works currently since I'm no longer part of the testing team and thus don't have access to the testing environment anymore.
Eye of Gruul: ID = 28823
How it currently works: Procs ~2% on each cast, no matter how many targets you hit . [(1 - (0,98^1) = 2%]
How it should work: ~2% proc on each target you hit. [If "y" is the amount of affected targets: (1 - (0,98^y) = chance)]
By earlin (165 – 1) on 2008/01/14 (Patch 2.3.2)
jaxsonbateman on 2008/01/14 (Patch 2.3.2)
Fendall on 2008/01/23 (Patch 2.3.3)