Issue: Some gameobjects should be scripted to spawn and despawn together with other gameobjects. For example gameobjects with type trap, that should spawn and despawn with the gameobject that triggers the trap. Or gameobjects that are supposed to give visual effect (glow) around another gameobject.
Current situation: At the moment most of the additional gameobjects are spawned permanently and don't despawn/respawn with the corresponding gameobject, or are not spawned at all.
List of the gameobjects that should be scripted to spawn/despawn together. Later on I will use the word "linked", meaning that the "slave" gameobject should be scripted to spawn together at the same place as the master object and despawn when the master object despawns.
ID 181272 (Dreaming Glory) should be linked to Master ID 181271 (Dreaming Glory) and Master 183054 (Dreaming Glory) - that's a trap triggered when Dreaming Glory is looted.
ID 181284 (Mana Thistle) should be linked to Master ID 181281 (Mana Thistle) - same as above.
ID 181282 (Netherbloom) should be linked to Master ID 181279 (Netherbloom) - same as above.
ID 185600 (Netherwing Egg Trap (gas)) should be linked to Master ID 185915 (Netherwing Egg) - visual gas around Netherwing Eggs - supposed to make the eggs easier to find.
ID 183768 (Etherlithium Matrix Crystal) should be linked to Master ID 183767 (Etherlithium Matrix Crystal) - visual glow around quest item - supposed to make it easier to find.
ID 184868 (Baa'ri Tablet Aura) should be linked to Master ID 184869 (Baa'ri Tablet Fragment) - same as above
Issue: Some gameobjects should be scripted to spawn and despawn together with other gameobjects. For example gameobjects with type trap, that should spawn and despawn with the gameobject that triggers the trap. Or gameobjects that are supposed to give visual effect (glow) around another gameobject.
Current situation: At the moment most of the additional gameobjects are spawned permanently and don't despawn/respawn with the corresponding gameobject, or are not spawned at all.
List of the gameobjects that should be scripted to spawn/despawn together. Later on I will use the word "linked", meaning that the "slave" gameobject should be scripted to spawn together at the same place as the master object and despawn when the master object despawns. ID 181272 (Dreaming Glory) should be linked to Master ID 181271 (Dreaming Glory) and Master 183054 (Dreaming Glory) - that's a trap triggered when Dreaming Glory is looted. ID 181284 (Mana Thistle) should be linked to Master ID 181281 (Mana Thistle) - same as above. ID 181282 (Netherbloom) should be linked to Master ID 181279 (Netherbloom) - same as above. ID 185600 (Netherwing Egg Trap (gas)) should be linked to Master ID 185915 (Netherwing Egg) - visual gas around Netherwing Eggs - supposed to make the eggs easier to find. ID 183768 (Etherlithium Matrix Crystal) should be linked to Master ID 183767 (Etherlithium Matrix Crystal) - visual glow around quest item - supposed to make it easier to find. ID 184868 (Baa'ri Tablet Aura) should be linked to Master ID 184869 (Baa'ri Tablet Fragment) - same as above