FeenixServerProject / Archangel_2.4.3_Bugtracker

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Expose weakness doesn't apply to steady shot #3318

Open MrRauff opened 10 years ago

MrRauff commented 10 years ago

As the title says. Formula for steady shot damage: DamageModifiers_(150 + (BaseWeaponDamage/WeaponSpeed)_2.8 + 0.2*RAP + [Dazed: 175])

Steady shot formula wasn't released from blizzard. This is what we know from blizzard: Patch 2.3.0 (2007-11-13): Tooltip clarified to indicate base weapon damage is used in the damage calculation. Patch 2.2.0 (2007-09-25): The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged. From http://www.wowwiki.com/Steady_Shot

But this formula is correct as tested and discussed many times on retail. And it's also correct to archangel.

My hunter had 2075 AP, and Serpent spine longbow ( 217-327)=272 average with 3.00 bow speed. And the talent Focused fire adding 2%. And for later, I have 811 agility Steady shot dmg with no armor = 854

This is what I got on some mobs in outland steady shot without expose weakness The damage means the mobs I tested on have about 36,4169% dmg reduction.

Expose weakness adds 202,75 AP This means my steady shot with expose weakness should do about 569,133 dmg. Feel free to check the maths yourself.

This is the result. Exactly the same as before. steady shot with expose weakness

Btw, I made sure I had no proccing of any kind while doing the test, and while checking with expose weakness I made sure it was applied first before using steady shot, and auto shot for that matter.

Even though the sample size is small, the result is clear enough to conclude that steady shot doesn't gain the AP buff from expose weakness.

I have screenshots of auto shot too, and I can inform that the damage increase was very clear and applied to auto shot, with about 40 dmg on average.

devastator commented 10 years ago

Issue confirmed. Steady Shot is not affected by Expose Weakness

Reproduction Guide: You will need 2 Clients

Client 1: Create lvl 1 Warrior .levelup -69 (if needed) .t arena .gm off .gm visible on .mod hp 10000000

Client 2: Create Hunter .levelup 69 .t arena .gm off .gm visible on .learn 34120 (Steady Shot) .cast 14940 (Increased Agility) like 10 times on yourself to boost your Agility 1) Use Auto Shot on the Warrior - notice the damage 2) .cast 34501 (Expose Weakness), use Auto shot again - notice that the damage increases 3) Wait for Expose Weakness to expire 4) .cast 34120 (Steady Shot) - notice the damage 5) .cast 34501 (Expose Weakness) then .cast 34120 (Steady Shot) again - notice that the damage doesn't change

zeroxas commented 10 years ago

Fixed soon on PTR

Kaiitothewai commented 10 years ago

Fix should be on Live