FeenixServerProject / Archangel_2.4.3_Bugtracker

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[Rogue] Blade Flurry is effected by armor twice #3784

Open kildrazien opened 8 years ago

kildrazien commented 8 years ago

Currently, Blade Flurry (and I suspect most cleave abilities) are effected by armor twice when they should not be.

wowscrnshot_032816_013121

13741/84=163.6 from normal melee attacks (3 dodges). 8964/84=106.7 from blade flurry. 106.7/163.6=0.652 Current armor reduction calculation: 6708-1162=5546, 5546/(10557.5+5545)=.344, 1-.344=0.6556, virtually the same if you account for rounding errors in damage calcs.

Without any armor penetration on my items: wowscrnshot_032816_014601

2350/20=117.5 from normal melee attacks. 1477/20=73.85 from blade flurry, 73.85/117.5=0.628 Current armor reduction calculation: 6708-560=6148, 6148/(10557.5+6148)=0.368. 1-0.368=0.632. This shows that the blade flurry damage is closely related to the armor reduction, which it should not be.

The way it should be: Blade Flurry (and most cleaves I believe) was a 100% duplication of the before armor damage on the primary target. If an attack does 2179 dmg before armor on the first, it should do 2179 dmg before armor on the 2nd target. Wowwiki says "Patch 1.10.0 (28-Mar-2006): The additional attacks generated by this ability will now properly take into account the armor of the second target." (http://wowwiki.wikia.com/wiki/Blade_Flurry). This does not mean that they should count the armor twice like it currently does

devidao commented 8 years ago

Fixed, coming soon on PTR

Nzzoth commented 8 years ago

Fix confirmed on PTR.

repae1f commented 7 years ago

some time ago was ok, but now again broken