Closed Bwayzoe closed 11 years ago
comfirmed itadvice's comment - and stunning works against them (tested on normal difficulty)
And here I thought you could interrupt it with pummel. I had Crazyflake with me and he thought the same thing. Thanks!
I tested this on heroic, maybe that is part of the problem. Also, when I was talking about the Channelers, I was speaking directly about the two next to Thorngrin the Tender. Stood there for 10 minutes, they did not move at all. Speaking of Thorngrin, he still has pathing trouble with the stairs. I also discovered that it is not that particular corner he favors, he will do the other corner as well.
Thanks, itadvice, I appreciate your hard work on these matters.
Locks you in your room until you fix it
Normal Botanica
Portal' The portal image inside works, Outside dosent work. Portal after killing the tree boss, Are not working at all - There shoud be a portal to exit the botanica instance Behind the tree boss, in the room behind boss.
Ads Air bugging:[Id-17773]Id-19633[Id-17976]
NPC id + Specefic bug noticed. None after 1st run - Will run it serveral times.
Boss specefik bug noticed.
[Id-17978] Aint useing spell Called sacrifice, where a Random target (exept tanks) + u have to bee in 40 yards range)) are summoned up behind him, attop of the little hill. + gething stunned & get ticks: Spell information [Sacrifice Stunned. 642 to 708 health leeched every 1 sec.8 seconds remaining] [[spell ID-22651]] -> but that Spell id, only tick for 300 ever sec. So dont know, but that were the best spell i could find. + it dosent summon u to the position, needed to be summoned
[Id-17977] Tree boss, - Summon Saplings [id-19949] – Summons 6+ Saplings that slowly make their way from the grass to attack the party. They deal minor physical damage; 20 seconds after summoned Warp Splinter will eat them and heal for the total remaining health of all his Saplings. This encounter dosent work at all,. the saplings spawn but when they are near the boss they stop. and stand still
Instance: Botanica Heroic Portal:Outside Portal Shown.. & inside Portal shown [Check]
Ads Air bugging: 17993//18405//18419//19633//17994//18155//18404
NPC id + Specefic bug noticed:
Boss specefik bug noticed: Mobs ID: Spawning at boss fight [Boss id - 17976] - If die wont Despawn Shoud be Asap, when boss dies OR when Party dies. [ id - 19633//20078//] 17976 - Spells seems alright atm - not testing in futher detail atm 17976 - Looks like he are "haxxing around" wierd walking script when attacking - it just sort of look like that npc are Lagging actualy.
Boss id 17975 - When boss spawn ads, And party dies They arrent despawning (Ads id 19969//19557//19953//19964//19962) Also count when boss killed
Boss id 17978 - Walking wierd, when pull. Instead of running towards me, It seems that the Stairs are bugged to him - so it will automatic run to a place were its not bugged for him - instead of just run stright ahead towards me.// boss id 17978 - Sacrifize dont work either on this fight - he simple just run enrage, suposed to, use Sacrifize on a player (not tank) within 40 yards - Same as normal bug.
boss id 17980 - After useing the "teleport back to spawn place" the boss Run To quick down at the tank / shoud be normal speed, not like 3x speed + it shoud be standing there for like 10 sec, to clear ads if not done. Ads spawning on boss spawns fine (id 19920//19919) But the pull range are to short, It shoud be larger & also If party dies OR boss dies. The ads wont disapere. This is importent, Otherwise it will take the time of players. while waiting on the Boss ads to despawn, annoying Due to the Large pull range from the boss ads, Are that otherwise every party will take the boss to a corner and simple Ignore the ads, Range must Be unlimted.
boss id 17977 - Same as on normal, the tree ads are suposed to attack party. and after some time, they shoud be eaten by the boss, and gain him hp back.. + run slowly, like they are dazed. instead they are only running to him, and stand still, and boss kill the ads with the Aoe suposed to dmg the party only. but hit the mobs aswell. (those same stuff count in normal and heroic)
When updating an issue, it is best to reopen the ticket so people don't just pass it over.
The small minion with Gene Splicers are instantly respawn when killed.
The Mutate Fear-Shrieker and the Mutate Horror are fearing people through walls and causing the anti-cheat detect to flag players and disconnect them.
Fixed the tree ads (boss ID:17997). The ads will attack players, speed reduced.
I almost forgot... Can somebody check new saplings speed?
boss ID:17997 - now Aoe damages the party only. I think that's all with Warp Splinter boss. If anything else need to fix just write here.
- after killing the finaly boss, No Exit portal behind the tree at the end of that room. Missing.
Fixed.
Fixed boss id 17980 ads pull range
Fixed - "boss id 17980 - After useing the "teleport back to spawn place" the boss Run To quick down at the tank / shoud be normal speed, not like 3x speed + it shoud be standing there for like 10 sec, to clear ads if not done"
Fixed - "If party dies OR boss dies. The ads wont disapere." I think that's all with boss Laj.
Fixed - "Boss id 17975 - When boss spawn ads, And party dies They arrent despawning (Ads id 19969//19557//19953//19964//19962) Also count when boss killed"
All bugs in that report are fixed.
You can close this.
1.) The Bloodwarder Mender's models are much too large.
2.) I am unable to interrupt the Bloodwarder Steward's Arcane Flurry ability, which will destroy groups if not interrupted.
3.) Commander Sarannis does not patrol her bridge. The encounter works fine.
4.) High Botanist Freywinn does not patrol his bridge. The encounter works fine.
5.) Sunseeker Channelers do not channel as part of their scripting.
6.) Unfortunately, Thorngrin the Tender has pathing trouble on his stairs, as he can only descend at a far corner. This make him extremely exploitable.
7.) The Thorn Flayers and Thorn Lashers in the Laj encounter spawn as friendly. Also, Allergic Reaction does not spread to other players.
8.) Saplings that are spawned by Warp Splinter are friendly.