FeenixServerProject / Pandaria_5.4.2_Issue_tracker

The official issue tracker for all Pandaria 5.4.2 realms
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Monk Issues #121

Open Maqlovin opened 9 years ago

Maqlovin commented 9 years ago

The purpose of this post is listing all monk issues together.

!!!!I've given the issues a score based on importance of the bug, ranging from 1 (low importance (visual issues)) to 5 (absolutely needed to play monk properly)

Spells

Brewmaster

TO BE CONTINUED

Zerixx commented 9 years ago

" Monks don't have a starting weapon, and can't equip any types of weapons, they should be able to equip: staves, 1h sword/axe/fist/mace "

If you were playing Panda that was intended. Other races, we need to get that sorted.

Zerixx commented 9 years ago

As of https://github.com/ServerProject/Pandaria-Core/commit/33e46ed0bf6fa1b2ab26296aa8b2ad7632940fec, Monk and all other classes' spells now properly consume power, as well as do what they are intended to do in that aspect. Skills cost chi and chi's removed. Skills cost Burning Embers, and Burning Embers are removed. Simply put.

-Z

Maqlovin commented 9 years ago

Yeah, I was playing a human monk, I'm well aware a pandaren monk gets his weapon in one of his first quests, I will continue my testing as soon as the stances issue is resolved, after the monk spells&talents tests I will take a look at the starting zones

Maqlovin commented 9 years ago

@Zerixx The power consuming doesn't seem to be fixed for monks on all fields, spells still cost no energy when used in Stance of the fierce tiger as a mistweaver.

ghost commented 8 years ago

Tooltips fixed: https://github.com/ServerProject/Pandaria-Core/pull/96

Zerixx commented 8 years ago

Jab energy cost fixed in https://github.com/ServerProject/Pandaria-Core/commit/7676a40b1ba8a03f845974aee2bcdf2b5f853d2d