So basically when lava is not "full" a single drop of water will forever move across it, generating more and more cobblestone instead of evaporating after the first cobble is generated. You can see this in the video below:
In comparison if you pour water on a full lava block, the water will be removed when the obsidian is generated (correct behaviour).
I assume this is an oversight from the original mod since contact with "lava" and "flowing lava" are probably different things in the code.
So basically when lava is not "full" a single drop of water will forever move across it, generating more and more cobblestone instead of evaporating after the first cobble is generated. You can see this in the video below:
https://github.com/Felicis/Water-Physics-Overhaul/assets/68905776/a084bcc3-41ce-4c7c-915c-762dce55ce23
In comparison if you pour water on a full lava block, the water will be removed when the obsidian is generated (correct behaviour). I assume this is an oversight from the original mod since contact with "lava" and "flowing lava" are probably different things in the code.