FelixEder / RetroFutureGame

A 2D Metroidvania made with Unity
33 stars 11 forks source link

Change from swapping sprite to animation when using small. #113

Closed aktersnurra95 closed 6 years ago

aktersnurra95 commented 6 years ago

Use an animation instead of swapping sprite when player uses small powerup.

Set animation bool when small. Transition to small animation when bool is true and vice versa.

FelixEder commented 6 years ago

@aktersnurra95 but the small powerup still needs a separate sprite for when the player is in small form, right?

aktersnurra95 commented 6 years ago

Yes, that is correct.

aktersnurra95 commented 6 years ago

Finished animations and converted from swapping sprites in commit 49f7dbdf2dc209c20de99ec882ccecfe4d7bbb61 Issue can be closed.