Open HugoQwerty opened 6 months ago
forgot a recipe, will add this once approved.
recipe Dig Charcoal
{
keep Base.Shovel,
CharcoalCold,
Result:Charcoal=2,
CanBeDoneFromFloor:true,
Time:100,
OnGiveXP:Recipe.OnGiveXP.None,
}
might want a generic shovel feature, which needs a custom GetItemTypes function, probably re-using the tag 'DigGrave' or 'TakeDirt'.
One possible issue I just realised is - while you can't take the burning charcoal because its too heavy, you can still just drag & drop it onto the ground. So you can re-use the kiln for another batch without waiting 24 hours.
I don't think there is any way of fixing this, unless charcoal is made without using the kiln - maybe by piling stones & dirt on top of the logs, which you get back 24 hours later.
Charcoal recipe changes, now takes 24 hours to burn by using the rot mechanic. Removed burn chance.