Closed ghost closed 2 years ago
I use the first half of device's language code (f.e., if device's language is en-US
, _en
files will be used):
https://github.com/Feodor0090/nmania/blob/47d9ee11c0ca45fc3b473f6f67cfb92e37073940/src/nmania/Nmania.java#L78
So in case of Spanish, all region/country codes will be dropped and _es
file will be used. I will need to adjust locales loader to make it consider this (maybe a chain fallback xx-XX
> xx
> en
).
Also, there is another problem - in case of Nokia devices, afaik es-ES
is always "returned" for Spanish system's language regardless of region. Will double-check this.
Will the translation of the images of the game also take place?
Main menu assets are prerendered, so likely no. Maybe closer to 1.0.0 i will do something with that.
This translation is made for the Latin America region. Since the meanings of the words can vary with the Spanish (Castillan) of the country of Spain. es = Spanish es-419 = Spanish for Latin America and the Caribbean https://en.wikipedia.org/wiki/Language_code https://en.wikipedia.org/wiki/UN_M49
Will the translation of the images of the game also take place?