Open Fbk90 opened 2 months ago
same here, but on manjaro (still nvidia rtx)
I can confirm I am seeing this as well, 13900K + RTX 4090 on Arch, using Steam instead of Lutris.
The same happens when trying to run Divinity: Original Sin II - Definitive Edition on Intel 13700K + Radeon RX 6600 XT (RADV driver) + Arch Linux.
Similar issue here on Baldur's Gate 3 with a crash at launch.
Behaviour confirmed.
I want just add if you remove gamemoderun
from commandline and follow this steps, you can achieve the same result.
gamemoded -r
gamemode
by pressing CTRL+C
Tested on Manjaro KDE + nvidia rtx 4070ti, gamemode v1.8.2
Describe the bug As title, Elden Ring crashes on launch with gamemode 1.8.2.
To Reproduce Steps used to reproduce the behavior:
Expected behavior After the black screen should appear the game main menu.
System Info
gamemode-1.8.2-1
Additional context
Troubleshooting attempts:
gamemode-1.8.1-2
package in Arch): worksAttached the log of Lutris debugger with GE-Proton as runner: eldenring_gamemode_v1.8.2.log