FeralInteractive / gamemode

Optimise Linux system performance on demand
BSD 3-Clause "New" or "Revised" License
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Elden Ring crash at startup with gamemode 1.8.2 #497

Open Fbk90 opened 2 months ago

Fbk90 commented 2 months ago

Describe the bug As title, Elden Ring crashes on launch with gamemode 1.8.2.

To Reproduce Steps used to reproduce the behavior:

  1. Set Elden Ring with Feral GameMode enabled in Lutris
  2. Run game from Lutris menu or link
  3. Wait few seconds for loading game, black screen appears, then return to desktop

Expected behavior After the black screen should appear the game main menu.

System Info

Additional context

Troubleshooting attempts:

Attached the log of Lutris debugger with GE-Proton as runner: eldenring_gamemode_v1.8.2.log

ciros88 commented 2 months ago

same here, but on manjaro (still nvidia rtx)

gianmarcotoso commented 2 months ago

I can confirm I am seeing this as well, 13900K + RTX 4090 on Arch, using Steam instead of Lutris.

ixrk commented 2 months ago

The same happens when trying to run Divinity: Original Sin II - Definitive Edition on Intel 13700K + Radeon RX 6600 XT (RADV driver) + Arch Linux.

vulongm commented 1 month ago

Similar issue here on Baldur's Gate 3 with a crash at launch.

MagiusCHE commented 3 weeks ago

Behaviour confirmed. I want just add if you remove gamemoderun from commandline and follow this steps, you can achieve the same result.

  1. remove gamemode from steam command line
  2. open terminal and run gamemoded -r
  3. run Elden Ring and play.
  4. exit form the game at the end
  5. go to terminal end stop gamemode by pressing CTRL+C

Tested on Manjaro KDE + nvidia rtx 4070ti, gamemode v1.8.2