Open termi-official opened 9 months ago
@SimonDanisch help. I think the ShaderAbstractions.Buffer
was previously converted somewhere in the pipeline to something that CairoMakie could digest. Is there an easy convert
function we can provide for CairoMakie
?
Thanks @KnutAM for reporting this.
The MWE is
which throws
We should be able to fix this with more dispatches.