Closed TheAlexPa closed 1 month ago
Hi, if I understood correctly, you are playing with the mods FS22_MaizePlus and FS22_maizePlus_animalFoodAdditions. Normally MaizePlus/FS22 already checks, if a used food exists as filetype. For example, I get the following error message in my log file: 2024-08-17 06:07 Warning ... /FS22_maizePlus_animalFoodAdditions/maizePlus_animalFood.xml): FillType 'CHICKENFEED' not defined. Ignoring it
In your case with alfalfa, these not exist as a fruittype (Crop) but as a filltype.
so to see for example "Field Grass" in the recipes, i should add it as filltype in the MaizePlus Additions? what i'm trying to do is to display it for chickens in your mod's recipes
In general, my mod only shows what is correctly registered as food by the map or by mods such as FS22_MaizePlus in the game.
Without MaizePlus, the following is displayed:
The map Neu-Minibrunn comes with a adapted maizePlus_animalFood.xml. If you use FS22_MaizePlus + FS22_maizePlus_animalFoodAdditions + the ‘maizePlus_animalFood.xml’ from the map, the following is displayed:
Are you sure that your adaptions are loaded correctly?
Sorry, but I forgot to switch to English for the screenshots
i'm not sure, can it be a problem if i renamed one of the animal food additions mod? (this is in my mod folder) On the minibrunn map i use the Additions_MINIBRUNN; on the other map i use the default
Yes, this will be the problem. MaizePlus searches explicitly for "FS22_maizePlus_animalFoodAdditions"
Oh, that's the problem... do you know if there is a chance to make them co-exist without switching .xml everytime?
Edit: Just found out how to make it work; i edited the file loadAnimalFood.lua in MaizePlus/scr mod folder
Yes, that would have been my first idea too :)
Hi, i have 2 Animal Food Additions in my mods folder (1 original edited and a copy with a different name and an edited file, this for playing different maps with their proper additions) i was wondering if there is the possibilty to change the recipes/food shown in this mod, based on the animal food addition actually active (ex. while playing on NEU Minibrunn map, i still see alfalfa recipes/foods wich is not available as crop on map, and also i cant see "field grass" (map custom crop) as new food for chickens)