A Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings.
GNU General Public License v3.0
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[BUG] Applied FX stacking when reapplied after changing tile image #221
Closed
Crowguard closed 1 year ago
Module Version: v0.6.1.2
Describe the bug Tokenmagic FX applied to a tile are reapplied in addition to the existing effect when a tile's image is changed.
To Reproduce Steps to reproduce the behavior:
Expected behavior The FX effect is only applied once and doesn't keep stacking up.
Screenshots
https://user-images.githubusercontent.com/99844555/194188375-23f06273-39ac-47cc-a2dc-f5a031fe3765.mp4
Here's a much faster & more drastic one; I did have Monk's Active Tile Triggers active for this one just make changing the image faster.
https://user-images.githubusercontent.com/99844555/194189258-8407a083-6850-4035-8fe4-a70a9f8cf2a0.mp4
Below are the only messages on the console that occur during this.
Browser:
Foundry Version: 10.286
Game System: D&D 5e 2.0.3
Additional context![image](https://user-images.githubusercontent.com/99844555/194188480-2f9c20c6-a605-4695-b14a-1b86e0255dc5.png)