Fewes / TerrainPrettifier

A small GPU-based component designed to aid in cleaning and refining satellite/DEM based terrains directly inside Unity.
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What license? #1

Open API-Beast opened 3 years ago

API-Beast commented 3 years ago

What license is this? I would like to steal the erosion code for a project of mine. 😄

Fewes commented 3 years ago

I left the repo without a license on purpose, as at the time I made it, the erosion noise shadertoy did not specify one. The author has actually added an MIT license to it since, but it also looks like one of the noise functions used in the erosion noise itself uses the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license. I'm not sure what this entails for your project, so I would recommend you follow the source down the chain and check with the authors if you are unsure. You can consider any code written by me in this repository public domain (I would have made it MIT if possible).

API-Beast commented 3 years ago

Mh, as long as you only referenced the code and didn't directly copy it it should be fine. The idea itself shouldn't be copyrightable.