Fewes / VolumetricTracer

A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.
MIT License
119 stars 7 forks source link

Only works in deferred Rendering Mode #2

Open smkplus opened 5 years ago

smkplus commented 5 years ago

your shader only works in deferred Rendering Mode I need forward rendering

Fewes commented 5 years ago

Could you describe what issues you are seeing in forward rendering? It should work no problem. Make sure to check the render order on your material.

smkplus commented 5 years ago

It works in Unity 2017 but when I use it in Unity 2018.4.5 I have problem

Fewes commented 5 years ago

Could you describe the problem in more detail please, or attach an image? I am using it in forward mode in Unity 2019 and it works just fine.

smkplus commented 5 years ago

Unity 2018.4.5

image

Fewes commented 5 years ago

That's very odd, it should definitely work. I'll check it out once i get the chance at my PC, thanks for reporting this issue!