Fexty12573 / mhr-charm-item-editor

A Charm/Item editor for Monster Hunter Rise.
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adding enum for managing offset refs #5

Closed m4naliv3 closed 2 years ago

m4naliv3 commented 2 years ago

Created enum for Offset values

I also added some casts for comparisons that looked like "int > UInt32" and a couple that were "UInt32 > int"

Fexty12573 commented 2 years ago

Instead of casting the right-hand comparison operand, the better way of doing this would be to simply change the type of the loop variable i (or whatever it is), to a UInt32.

Fexty12573 commented 2 years ago

Alright looks good, thanks!