Closed JaVo93 closed 2 years ago
Thank you for the question.
I missed to write the launch file to publish TF info from map
to velodyne
and scan_link
.
The solution is, adding the following code into your launch file.
<launch>
<node pkg="tf" type="static_transform_publisher" name="velodyne_tf" args="-2 0 0.6378 0 0 0 map velodyne 100" />
<node pkg="tf" type="static_transform_publisher" name="scan_link_tf" args="-1.907 0 0.32 0 0 0 map scan_link 100" />
</launch>
Bests,
@JaVo93 Did you solve the problem ? If so, please close this issue or comment your updated problem.
If you do not update this issue until this month (2022/05), I will close this as solved issue.
Hi,
in the Sensors Scene the map GameObject is missing as I saw in the Gif. This leads to the error when users want to visualize the LaserScan in rviz: For frame [scan_link]: Fixed Frame [map] does not exist.
Further the recursive clone of the other two projects does not work.
Best regards