Open woensug-choi opened 2 years ago
When added fiducials and selection buffer as raster based and running the following,
Ogre::Entity *entity = this->selectionBuffer->OnSelectionClick(pt.X(), pt.Y()); ROS_INFO_STREAM(entity);
it does not print anyting, which in raster based one, something like below is seen,
[ INFO] [1645066665.411559100, 7.582000000]: 0x7f0e142da528 [ INFO] [1645066665.412881800, 7.584000000]: 0x7f0e142da528 [ INFO] [1645066665.414231400, 7.586000000]: 0x7f0e142da528 [ INFO] [1645066665.415562000, 7.586000000]: 0x7f0e142da528 [ INFO] [1645066665.416846800, 7.588000000]: 0x7f0e142da528
It seems, the selection buffer does not work with gpu ray sensor. Which is stange since both depth camera and gpu ray sensor inherited same ogre objects.
When added fiducials and selection buffer as raster based and running the following,
it does not print anyting, which in raster based one, something like below is seen,
It seems, the selection buffer does not work with gpu ray sensor. Which is stange since both depth camera and gpu ray sensor inherited same ogre objects.