Closed pboyer84 closed 5 months ago
I fixed it in my local copy by setting ItemShopSlot to its vanilla value in the ShuffleShops methods of ShopData.
A more robust fix might be to initialize ItemShopSlot to vanilla in the ShopData constructor or an inline initial value for the property? This way it is guaranteed non-null before it has a chance to be accessed by any logic.
There is a PR for this issue under review.
https://github.com/FiendsOfTheElements/FF1Randomizer/pull/1074
Fix merged
URL to reproduce: https://beta-09fe785c.finalfantasyrandomizer.com/?s=89BCA881&f=ai.B90wZWJH80Ll1zfenpQQ6CiPemginvpwx67gcXQheOqVItk6ootRUGp6X-fnf90AkbkGLWA3onXwR3pVbu5GLIZgkGKR0kxxDux8wQ3pK..20Dpq0kCZ0aUzOOY4U8d04qhDyQaGNVmKRKeQt.QauI.3w4lvKxS34c5aZ8i
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