Detects flat cubes and sets their RenderType to TRANSLUCENT_CULL to prevent z-fighting, if they don't already have a RenderType. Does not change Meshes, only Cubes.
This is useful because any time someone makes a flat cube, they must also do a workaround to fix the z-fighting that will happen, either by applying an inflate value to the cube, or to manually set the render type to TRANSLUCENT_CULL in their script. This will no longer be necessary.
Detects flat cubes and sets their RenderType to TRANSLUCENT_CULL to prevent z-fighting, if they don't already have a RenderType. Does not change Meshes, only Cubes.
This is useful because any time someone makes a flat cube, they must also do a workaround to fix the z-fighting that will happen, either by applying an inflate value to the cube, or to manually set the render type to TRANSLUCENT_CULL in their script. This will no longer be necessary.
Based on a feature suggestion on Discord.