Closed MinimalSix closed 1 year ago
Hm. Looks like problem on my side. But I was almost sure it works when I checked this day ago. Try to delete SkyCoop.modcomponent file and check if it helps. This file only has medkits that useless right now. In one update I accidetly unload broken .modcomponent file so that why it happens. Modcomponent isnt mine mod so I not sure if problem with my .modcomponent cant affect on loading other ones you have, this what I want you to try to test. Delete SkyCoop.modcomponent, and check if problem is solved, if not I will going to make more careful invistigation.
Yes, deleting the SkyCoop.modcomponent file solved this issue
Okay, on next release it going to fixed, because SkyCoop.modcomponent will not be corrupted. But you should know that deleting with SkyCoop.modcomponent, you also can't hear other player's gun shots, because there was custom 3d sounds for that, but I think this not a big close. So you can play that way until I release update with not corrupted SkyCoop.modcomponent file.
Fixed in latest release.
Mod Version: v0.10.4 Game Version: v2.02 Launcher: Steam Additional mods installed: Yes (several mods that add items, tested with no other mods installed) Perspective: Host
Description
Mods that have additional items will still spawn them throughout the world, however they do not have a name on screen, and cannot be interacted with. Loading a save made prior to the install of SkyCoop removes all mod items dropped by the player. The missing items cannot be added to the player inventory from the developer console either. Mod items that should be added to inventory with item breakdown (ex: wrought nails from DIY), are added floating in scene, and disappear on scene reload
Some examples of broken items from my mod list:
Candles (Candlelight by DigitalZombie) Furniture (DIY by Santana) Gas cans (Better Fuel Management by ds5678) Ammo boxes/gunpowder (Cannery Manufacturing by ds5678)
Mod items that do still work: Shortwave Radio (from this mod) Patchwork blanket (Blanket mod by ds5678)
How to reproduce
Create a new world with mod items, most aren't usable. Load world from before installation of SkyCoop, mod items disappear.
Log & Screenshot
MelonLoader_22-10-07_18-12-45.179.log
the perspective doesn't show well, but these nails are well within the interaction range, but cannot be selected![Floating_nails](https://user-images.githubusercontent.com/115326852/194680768-bda243f9-f871-4d1b-a8f2-a81c895b6e1d.png)