Open FinOCE opened 1 month ago
Lobby update events get sent whenever the state changes. Should check if this is always being handled. Maybe also add a GET lobby to double check the state is correct when going to a page to ensure you dont get soft locked (check for race conditions between HTTP GET lobby and ws lobby update)
E.g. joining during the vote countdown defenestrater got soft locked without joining the GameActive. Send events as lobby state updates and maybe need to also fetch state over http in some situations to prevent these soft locks