Open andi242 opened 3 months ago
Thanks for the bug report Andi. I’ll take a look in the next day or two.
Hi @andi242,
Now that I've had a chance to look at this- it is a known bug in the older rendering pipeline that SGS still uses. I originally found it (and fixed it) in the Advanced Masks plug-in. In the next week or two, I'll be working on updating the rendering pipeline for SGS, as it will fix this and a couple other bugs that have been reported.
Hi @FiniteSingularity thanks for looking into this!
shall I close the issue, since this is already adressed?
No- let’s leave it open for others to see/find, until I fix it.
Describe the bug I have a color source with advanced Mask filter on it. the color source has some alpha in it. When I add the stroke filter to the source the alpha is sort of overwritten by the color of the stroke.
To Reproduce Steps to reproduce the behavior:
Expected behavior alpha should be applied to the color source regardless of stroke offset. Inner stroke applies alpha, but overwrites color completely
Screenshots
![grafik](https://github.com/FiniteSingularity/obs-stroke-glow-shadow/assets/9391455/dd70d213-c1d4-4775-83eb-1db7a4fb835e)
Environment
GPU
Additional context Haven't found a similar issue, but could be related to https://github.com/FiniteSingularity/obs-stroke-glow-shadow/issues/36