FirEmerald / AdditionalPlacements

Vertical Slabs and Stairs framework and implementation
MIT License
6 stars 4 forks source link

Slabs not viable for verticality #8

Closed InterruptingOctopus closed 2 years ago

InterruptingOctopus commented 2 years ago

specifically, applied energistics and quark's slabs. im not fully aware how the mod adds compatibility, however my hypothesis is that it grabs slabs with the minecraft:slab tag. this would explain why the AE2 slabs dont function as according to optifine's advanced tool tips feature shows they're lacking such an identifier, however quark's slabs contain this tag yet cant be placed vertically through your mod. i do have another hypothesis as to why this is, as quark adds vertical variants itself via the crafting table. personally im not a fan of this method and thus keep such features disabled.

Edit: another mod that isnt receiving vertical variants seems to be immersive engineering, of which i dont understand at all because the blocks seem to have minecraft:slab as well.

FirEmerald commented 2 years ago

It actually isn't looking for the "minecraft:slab" tag at all, it's looking for instances of SlabBlock and StairBlock, since the mixins used to enable the extended placement logic are specifically applied to those blocks. I'm not fully certain why quark's slabs don't work but I'm highly suspicious it has to do with the quite frankly incorrect way they register their blocks.

FirEmerald commented 2 years ago

didn't mean to close it lol

FirEmerald commented 2 years ago

fixed as of 93b47f99f6076ae1d3571fefac37be7e1e926993 and 26640f4ee19a11cef90914973169029b228ae3d1