Closed JesterWizard closed 4 months ago
You might want to reverse the order of the skill test and aura skill check in the code.
It speeds up the code a lot more whenever a unit doesn't have the plus or minus skills.
Normally I wouldn't bring this up, but since AuraSkillCheck
is being used for each stat twice, reversing the order will save a considerable amount of time when getting stats (about a frame or more).
Good idea. I'll have to make some other changes as well anyway so I'll be sure to include this.
A pair of skills that increases all stats of allied adjacent units with the other skill by 4.